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Attack element coverage
Uses the recorded ability elements; body elements are a fallback when skills are unavailable.
Fire—
Water—
GrassCovered
LightningCovered
Earth—
Wind—
Dark—
IceCovered
LightCoveredShared defensive weaknesses
This uses body elements. Ability elements can differ; the Atlas score is a roster planning heuristic, not an ability or combat simulation.
Fire0/1—
Water1/1Magmarex
Grass0/1—
Lightning0/1—
Earth1/1Magmarex
Wind1/1Magmarex
Dark0/1—
Ice0/1—
Light1/1Magmarex